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Gaming

Scientific Games Becomes Founding Partner of All-In Diversity Project to Foster Diversity and Inclusion in the Gaming Industry

Friday 24 de May 2019 / 13:56

2 minutos de lectura

(Las Vegas).- Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games" or the "Company") is creating an inclusive global gaming industry as a founding member of the All-In Diversity Project, a non-profit organization creating tools to advance the industry's diversity, inclusion and workplace equality.

Scientific Games Becomes Founding Partner of All-In Diversity Project to Foster Diversity and Inclusion in the Gaming Industry

"Gaming is evolving and growing more than ever, and it's crucial that the industry embraces the diverse and unique people who contribute to the gaming world," said Scientific Games Director of Diversity and Inclusion, Katharine Anderson. "Scientific Games is proud to be a founding partner of this trailblazing project and celebrates the efforts being made to create an inclusive environment with opportunities for all."


As a founding member of the All-In Diversity Project, Scientific Games will work collaboratively with additional partners to determine diversity, equity and inclusion expectations and standards for the gaming industry, while driving a conversation to establish global standards.


Scientific Games will proudly participate in dialogue with other members of the All-In Diversity Project, reference the benchmarks created to track the industry's progress and reflect on its own current state in order to enhance areas of diversity and inclusion.


Through a variety of events, programs, and surveys conducted in partnership with gaming industry operators and suppliers, the All-In Diversity Project will be a central data resource and offer impactful tools that create inclusive products, policies and teams.


Kelly Kehn, co-founder of the All-In Diversity Project, said, "It's fantastic to have Scientific Games become a founding member of the All-In Diversity Project. We are so proud to add an organization who doesn't just 'talk the talk' but is proactively open to collaboration and discussion around developing best practices which help to address key challenges that we face not only in the gaming industry, but across all industries."

Categoría:Gaming

Tags: Scientific Games ,

País: United States

Event

GAT EXPO CARTAGENA 2025

28 de April 2025

26th edition of GAT Expo Cartagena closed with great success

(Cartagena de Indias).- The most important fair for the gaming, entertainment, technology and Esports industry in Latin America ended with an excellent commercial balance and testimonials of satisfaction from suppliers and operators, local and international authorities, associations and the main trade unions in the region.

Friday 02 May 2025 / 12:00

Colombian Olympic Committee, GAT Expo, and Colombian Official Esports Announce Historic Partnership to Promote Esports as an Olympic Discipline in Colombia

(Cartagena) - The Colombian Olympic Committee (COC) and GAT Esports have sealed a strategic partnership to promote esports as part of the country's professional sports ecosystem. The announcement was made at a formal ceremony held at the gaming industry products and services exhibition hall, attended by Marco Emilio Hincapié, President of Coljuegos, COC executives, José Aníbal Aguirre, CEO of GAT Esports, media, and special guests.

Wednesday 30 Apr 2025 / 12:00

GAT Expo 2025: Novelties, technology, innovation, and high-level networking in the magical city of Cartagena

(Cartagena, SoloAzar Exclusive).- Today concludes GAT Expo Cartagena 2025, which has taken place this week with the presence of 23 countries and more than 70 international brands in the historic city of Cartagena de Indias, with its cobblestone streets, flower-filled balconies, and centuries-old walls.

Wednesday 30 Apr 2025 / 12:00

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