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Others

IGT Executive Andy Hendrickson Becomes Chief Product & Technology Officer

Wednesday 14 de January 2026 / 12:00

IGT

2 minutos de lectura

(Las Vegas).- IGT has announced that Andy Hendrickson has expanded his role to become Chief Product & Technology Officer (CPTO), subject to receipt of all required regulatory approvals.

IGT Executive Andy Hendrickson Becomes Chief Product & Technology Officer

Andy Hendrickson previously served as IGT's Chief Technology Officer (CTO) since joining the merged IGT and Everi enterprise in 2025. He is recognized as a transformative technology executive behind industry-disrupting platforms and technologies that blend strategic vision with operational excellence to deliver measurable results at scale.

"I'm very pleased that Andy Hendrickson is expanding his role at IGT to become our Chief Product & Technology Officer, leveraging his vision and expertise across technology, products and solutions to help our global customers deliver industry-leading games to players while enhancing their operations," said Hector Fernandez, IGT Incoming CEO. "Andy's leadership as CPTO ensures tighter alignment between our products and processes, and how we leverage world-class talent across our global game studios to create value."

"I'm excited to expand my global technology leadership role to become IGT Chief Product & Technology Officer," said Andy Hendrickson, IGT CPTO. "I believe IGT has the ingredients to deliver industry-leading products and solutions to our customers, and with the strength of our game studio talent, disciplined content creation and product management, we are well-positioned for growth and innovation."  

Prior to joining IGT, Hendrickson served as CTO of one of IGT's global competitors. Earlier in his career, Andy served as CTO of Activision Publishing and led technology for some of the world's most successful console game franchises, including Call of DutyCrash Bandicoot, and Sekiro. At Walt Disney Animation Studios, Andy led technology for blockbusters like Frozen. Earlier leadership roles include Head of Technology at Pacific Data Images/DreamWorks Animation, where he enabled multi-film annual releases including Shrek 2 and Madagascar, and Senior Technology Officer at Industrial Light & Magic, where he elevated visual effects to new creative frontiers.

A named inventor on multiple U.S. patents, Andy has led innovation spanning remote collaboration, stereoscopic depth rendering, and advanced image processing. His work has garnered film credits on landmark titles including Forrest Gump, The Mask, Men in Black, Frozen and Wreck-It Ralph, alongside numerous blockbuster gaming releases.

He holds a BA in Physics from the University of California, Berkeley, and is an active member of the Academy of Motion Picture Arts and Sciences, SMPTE, and ACM SIGGRAPH.

For more information, follow IGT on Facebook and LinkedIn or watch IGT videos on YouTube.

Categoría:Others

Tags: IGT,

País: United States

Región: North America

Event

ICE Barcelona 2026

19 de January 2026

Nadia Popova from EGT on ICE Barcelona 2026:"The new concept of our stand made a strong impression on visitors"

(Barcelona, SoloAzar Exclusive).- In this post-event interview from Barcelona, Nadia Popova, EGT’s Chief Revenue Officer and VP Sales & Marketing shares insights on the company’s standout presence, its “All eyes on us” stand concept, key product highlights, and the strategic partnerships forged at ICE Barcelona 2026.

Friday 20 Feb 2026 / 12:00

Luz Beatriz Jaramillo Serna of 21Viral: “Our presence at ICE Barcelona 2026 was exceptionally positive”

(Barcelona, SoloAzar Exclusive).- Following her participation at ICE Barcelona 2026, Luz Beatriz Jaramillo Serna, Head of Business Development, Marketing and Sales for Latin America at 21Viral, analyzes the commercial impact of the event, the trends set to shape the industry’s direction, and the company’s strategic priorities to consolidate growth across the region and new regulated markets.

Monday 16 Feb 2026 / 12:00

Toni Karapetrov from Habanero on ICE Barcelona 2026: Regulated Growth, Localization and Strategic Expansion Drive 2026 iGaming Strategy

(Barcelona, Exclusive SoloAzar).- In this interview, Toni Karapetrov, Head of Corporate Communications at Habanero, shares insights from ICE Barcelona 2026, highlighting premium content innovation, high-level industry engagement, key iGaming trends such as localization and gamification, and the company’s strategic focus on regulated market expansion and sustainable growth in 2026.

Friday 13 Feb 2026 / 12:00

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