Azerion: ´Gamification is the key word of the present in a society where virtual and real mix more and more´
2 minutos de lectura
(Italy, SoloAzar Exclusive).- Tommaso Zeppetella, Azerion Head of Gaming Advertising, granted an interview to Solozar about recent Esports Business Day, the first B2B event in Italy combining training, professional updating and networking for the esports sector.

What has been your impression about the recent Esports Business Day?
This first edition was a real success, most of all thanks to the winning combination of training and networking moments. The Esports Business Day has been able to gather professionals and experts from both gaming and eSports industries that finally had the chance to meet face to face! On my end, I can say it was a great pleasure to be back on stage by joining a physical event highlighting Azerion's platform offer and solutions.
Can you share with us a quick review about the speech "Senator, we run games" that you headed at the event?
I was inspired by the memorable question and answer from the US Senate questions to Facebook Founder/CEO, Mark Zuckerberg, about how to sustain a business model in which users don't pay for service, well in Azerion We don't Run Ads but Games! Casual game is our core business in a platform of high-tech services. I highlighted how a brand can reach the right audience through our gaming proposals.
How was your experience on stage, considering that speakers had to present their speeches in TED style?
It could be challenging, but it was an easy and accessible way to share Azerion's message and plus value. Moreover, this was an in-person event, which means we (not only myself, but the company I represent) had the opportunity to reach people and groups who were willing to finally meet face-to-face, a true benefit after two years far from the usual industry events.
How have you experienced the fact of meeting again with colleagues, visitors, and clients in a face-to-face event?
It was really useful and incredibly inspiring. Professionals and massive experts came together sharing best practices, case studies, and visions for the future. I'm so grateful to all participants for sharing their time and know-how.
What is the current situation of the games of chance market in Italy and Europe, and what are your future perspectives on the matter?
To date, 43% of Italians use video games. The new generations represent future and they are already beyond social network; for them gaming is one of the media through which interact with the world. Gamification is the key word of the present in a society where virtual and real mix more and more.
What are the main goals of Azerion for the remainings of 2021 and 2022?
As said by our CEO "We would like to become the biggest platform in Europe with our vision to serve the market of gaming. Our goal is to create a safe, connected and intelligent ecosystem (enabled through our technology) that will accelerate the growth of European companies connected to our operations".
Categoría:Exclusive
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País: Italia
Evento
GAT EXPO CARTAGENA 2025
28 de Abril 2025
Cerró con gran éxito la edición número 26 de GAT Expo Cartagena
(Cartagena de Indias).- La feria más importante de la industria del gaming, el entretenimiento, la tecnología y los Esports en América Latina, culminó con excelente balance comercial y testimonios de satisfacción por parte de proveedores y operadores, autoridades locales e internacionales, asociaciones y principales gremios de la región.
Viernes 02 de May 2025 / 12:00
Así vivió Coljuegos la apertura de GAT Expo Cartagena 2025
(Bogotá).- El presidente de Coljuegos, Marco Emilio Hincapié se refirió a la apertura de la feria GAT Expo Cartagena 2025 como "un espacio muy importante para la industria en Latinoamérica".
Miércoles 30 de Apr 2025 / 12:00
Comité Olímpico Colombiano, GAT Expo y Colombian Official Esports anuncian histórica alianza para impulsar los Esports como disciplina olímpica en Colombia
(Cartagena).- El Comité Olímpico Colombiano (COC) y GAT Esports sellaron una alianza estratégica para promover los deportes electrónicos como parte del ecosistema deportivo profesional del país. La noticia se produjo en acto protocolario llevado a cabo en el salón de exposición de productos y servicios de la industria del juego, ante el Presidente de Coljuegos, Marco Emilio Hincapié, directivos del COC, el CEO de GAT Esports, José Aníbal Aguirre, medios de comunicación e invitados especiales.
Miércoles 30 de Apr 2025 / 12:00
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