Playing is making culture, not just consuming it
Friday 20 de October 2023 / 12:00
2 minutos de lectura
(Santiago).- I have already mentioned that the gaming is not just a distraction. We have talked little by little that this includes a number of variables that make it an extremely complex phenomenon.
Now, what if I told you that gaming can also create culture or at least reproduce it? We will talk about this in this article: The power of play in cultural creation.
And authors like Huizinga make it known that the game is, if you will, the prehistory of culture. Huizinga will say that “game precedes culture” and, in essence, “culture is played, not just consumed.”
It becomes, from this perspective, not only a “cultural product”, but a “constituent platform of culture”. With this we propose that games are culture, but they also help to constitute it.
That is, they derive from culture, but they are also ways that allow different motivations, experiences, feelings, emotions, ideas, beliefs and, with that said, cultural interests of all kinds to be channeled.
What has been said above suggests that the types of games mentioned by Callois are not only “creative possibilities”, but rather the channels in which human beings develop culturally.
In short, as mentioned above, a constituent platform of culture, this is re-defined as: an apparatus for the reproduction of beliefs, as well as a platform for the production of truths and human needs (competition, vertigo, simulation, exploration and luck).
Could it be that by playing with today’s technologies, we will be creating a New Culture and a new way of living?
Categoría:Analysis
Tags: online gaming, Casino Online, Land Vegas,
País: Chile
Región: South America
Event
ICE Barcelona 2026
19 de January 2026
Nadia Popova from EGT on ICE Barcelona 2026:"The new concept of our stand made a strong impression on visitors"
(Barcelona, SoloAzar Exclusive).- In this post-event interview from Barcelona, Nadia Popova, EGT’s Chief Revenue Officer and VP Sales & Marketing shares insights on the company’s standout presence, its “All eyes on us” stand concept, key product highlights, and the strategic partnerships forged at ICE Barcelona 2026.
Friday 20 Feb 2026 / 12:00
Luz Beatriz Jaramillo Serna of 21Viral: “Our presence at ICE Barcelona 2026 was exceptionally positive”
(Barcelona, SoloAzar Exclusive).- Following her participation at ICE Barcelona 2026, Luz Beatriz Jaramillo Serna, Head of Business Development, Marketing and Sales for Latin America at 21Viral, analyzes the commercial impact of the event, the trends set to shape the industry’s direction, and the company’s strategic priorities to consolidate growth across the region and new regulated markets.
Monday 16 Feb 2026 / 12:00
Toni Karapetrov from Habanero on ICE Barcelona 2026: Regulated Growth, Localization and Strategic Expansion Drive 2026 iGaming Strategy
(Barcelona, Exclusive SoloAzar).- In this interview, Toni Karapetrov, Head of Corporate Communications at Habanero, shares insights from ICE Barcelona 2026, highlighting premium content innovation, high-level industry engagement, key iGaming trends such as localization and gamification, and the company’s strategic focus on regulated market expansion and sustainable growth in 2026.
Friday 13 Feb 2026 / 12:00
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