UEFA Expands eSports Ambitions With eEuro 2020 Tournament
Wednesday 28 de August 2019 / 13:59
⏱ 2 min read
(Europe).- The partnership with UEFA Euro 2020 gives Konami a significant platform to advertise its eSports ambitions. The format of eEuro 2020 will mimic that of the real-life European Championships.
The next edition of soccer’s European championships will be a little different. Rather than having one or two countries host all matches, UEFA Euro 2020 will be played in 12 cities in 12 different countries. From Dublin in the West of the continent to Baku in the Eastern frontier, next summer’s pan-European competition will be like no other before it. But Euro 2020 will be notable for another reason – the parallel staging of the first-ever European ‘eFootball' championships.
Like several other sporting governing bodies, UEFA sees eSports as a way to engage with younger fans, new audiences and generate new revenue streams.
eEuro 2020 tournament
It already has the ‘eChampions League’ tournament, played out on EA Sport’s FIFA video game series, but has partnered with Japanese publisher Konami’s long-running PES series for its national team equivalent.
"eFootball is played by tens of millions of people across the continent and we are delighted to give competitors from our national associations the chance to represent their country on the biggest stage", said UEFA marketing director Guy-Laurent Epstein. "We have seen massive growth in the popularity of eFootball over the past few years and the eEURO 2020 will give us the opportunity to connect with new and existing fans of national-team football”.
The format of eEuro 2020 will mimic that of the real-life European Championships. All 55 national associations will select a squad of between two and four players to represent their country in a qualifying phase stating in November 2019. Teams will be divided into groups, members of which will play each other twice. The aggregated score will determine the victor and the group winners, along with the six best runners-up, will advance to the final tournament in London.
The finals will take place on July 9-10 – just before the final of the real tournament at Wembley Stadium on July 12. The winners of the competition will receive a cash prize and tickets to the final itself.
Konami is giving PES 2020 a strong eSports emphasis, as demonstrated by its official title of eFootball: PES 2020, as it battles with the market-leading FIFA for gamers' attention. However, PES has traditionally lagged behind FIFA in terms of official licenses, limiting the scope for a huge competition like the eWorld Cup.
The partnership with UEFA Euro 2020, therefore, gives Konami a significant platform to advertise its eSports ambitions. PES 2020 will receive a specific Euro 2020 mode via a future update, giving players access to licenses kits, balls, and stadiums.
Deloitte predicts that by 2020, the global eSports market will generate $1.5 billion in annual revenues thanks to income from sponsorship and advertising. It also believes 600 million people will be regarded as eSports fans.
Categoría:E-Sports
Tags: Sin tags
Event
PERU GAMING SHOW – PGS 2026
17 de June 2026
LSports at the Peru Gaming Show: Building Presence, Opening Doors
(Lima, SoloAzar Exclusive).- The Peru Gaming Show was never just about the booth. For LSports, it was about showing up in a market where showing up still matters — and leaving with more than a contact list. Federico Brancato, Sales Manager for the LATAM Region, came to Lima with a clear sense of what operators in this part of Latin America need most right now. What he found confirmed it.
Friday 17 Jul 2026 / 12:00
Martin Ivanov: "Latin America remains one of CT Interactive's key strategic regions"
(Lima, SoloAzar Exclusive).- CT Interactive Chief Operating Officer Martin Ivanov reflects on the company's experience at the Peru Gaming Show, highlights the opportunities emerging in the Peruvian market, and outlines the company's strategic priorities for expanding across Latin America.
Thursday 16 Jul 2026 / 12:00
Regulation and the Black Market in Latin America: Challenges and Solutions
(Lima, SoloAzar Exclusive).– As part of the Peru Gaming Show (PGS) 2026 conferences, gaming industry leaders analyzed one of the main challenges currently facing regulated markets in Latin America: the growth of illegal gambling. The panel "Regulation and the Black Market: Challenges and Solutions" brought together Carlos Fonseca, CEO of Gaming Law, as moderator; Neil Montgomery, founding partner of Montgomery & Associados; Tatiana Vásquez, founding partner of Vázquez Asociados; Karen Sierra Hughes, Vice President for Latin America, the Caribbean, and Spain at GLI; and Vanessa Cabrera, Director of the Control and Sanction Directorate of the DGJCMT-MINCETUR, who debated the causes of the black market, the available regulatory tools, and strategies to strengthen channeling toward legal gaming in the region.
Wednesday 15 Jul 2026 / 12:00
SUSCRIBIRSE
Para suscribirse a nuestro newsletter, complete sus datos
Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.