Noticias de ultima
  • 12.00 President Lula Da Silva Promotes Ban on Digital Casinos in Brazil
  • 12.00 New Zealand Online Casino Regulation Advances as Government Seeks to Shift Players from Grey Market to Licensed Sites
  • 12.00 Cybersecurity and Regulatory Exposure: Critical Risk Areas for Online Casino Operators in 2026
  • 12.00 Uplatform Launches #beU Campaign for International Women’s Day
  • 12.00 Minnesota Revives Sports Betting Debate with New Senate Bill to Legalize Mobile Wagering
  • 12.00 EXPOJOC 2026: The Murcian Administration and the National Police Gambling Control Service To Attend The Event
  • 12.00 Georgia House Rejects Sports Betting Bill Ahead of Key Legislative Deadline
  • 12.00 Texas primaries stall gambling push amid ongoing roadblocks
  • 12.00 Johnny Ortiz of Zitro wins “Entrepreneur of the Year” Award for the fourth time
  • 12.00 GAT Expo Cartagena Brings Together Global Brands, Continental Authorities, and Leading Entrepreneurs
Exclusive

Rethinking Leadership in Gaming: Kate Chambers on Power and Decision‑Making on International Women’s Day

Monday 09 de March 2026 / 12:00

2 minutos de lectura

(London, SoloAzar Exclusive).- In this interview, the founder of The Gambling Boardroom analyzes leadership patterns, risk culture, and structural barriers, and shares a message for the new generation of women in the gambling sector.

Rethinking Leadership in Gaming: Kate Chambers on Power and Decision‑Making on International Women’s Day

This interview is part of a series conducted by SoloAzar during Women’s Month, aimed at exploring the vision and trends in the gaming industry from the perspective of prominent women.

International Women’s Day offers the gaming industry an opportunity for honest reflection rather than symbolic celebration. Despite frequent public commitments to inclusion, real progress often stalls when decisions become commercially or politically uncomfortable.

In this Q&A with SoloAzar, Kate Chambers, the founder of The Gambling Boardroom explores how leadership patterns, risk culture, and structural barriers continue to shape the sector — and why strengthening judgement, not just innovation, is essential for the future. She also shares a clear message for the next generation of women determined to lead in one of the industry’s most complex environments.

What does International Women's Day mean to you, and how do you think it resonates within the gaming industry?

International Women's Day is useful when it prompts honest reflection rather than celebration. In the gaming industry, there is no shortage of statements about inclusion, but progress tends to slow when decisions become commercially or politically uncomfortable. That is where patterns of leadership and influence are most clearly exposed.

The industry operates under constant regulatory and reputational pressure, which often leads to conservative decision-making. In those moments, leadership tends to narrow around familiar profiles. International Women's Day resonates because it highlights that tension, not as an accusation, but as a reality the industry still needs to address more openly. 

Looking back, which achievements as the founder of The Gambling Boardroom do you consider most influential in shaping the sector?

The most meaningful achievement has been creating a platform that prioritises judgement over performance. Much of the industry's public dialogue focuses on outcomes, announcements, and success stories, but far less attention is paid to the thinking that happens before decisions are taken.

The Gambling Boardroom was built to address that gap. By focusing on the pressures, trade-offs, and uncertainty that senior leaders face, particularly in regulated environments, the platform has influenced how some executives approach risk, responsibility, and leadership accountability. That influence is not always visible externally, but it is reflected in better internal conversations. 

What are your main objectives and projects for 2026 regarding innovation and female leadership in gaming?

For 2026, the focus is on strengthening decision-making rather than introducing novelty for its own sake. Innovation in gaming is often framed around technology, but many of the industry's most persistent challenges stem from how organisations assess risk, interpret regulation, and respond to pressure.

Projects in development are centred on practical frameworks and executive-level discussion that support clearer judgement in complex environments. This includes work around technology risk, governance, and organisational culture.

In terms of female leadership, the priority is progression and retention at senior levels. The industry does not lack capable women. It lacks structures that make senior leadership sustainable over time, particularly when pressure increases. 

What message would you like to share with the next generation of women aiming to build a career in the gaming industry?

-Approach the industry with clarity about how power and responsibility operate in practice. Career progression is not just about performance; it is about who is trusted when decisions carry risk.

-Seek out environments where judgement is valued and disagreement is possible. Be cautious of organisations that speak confidently about inclusion but struggle to support it when conditions tighten.

-Most importantly, do not underestimate your ability to operate at the centre of complexity. Leadership in this industry is demanding, but it is shaped by the choices people make long before they feel ready.

-You will not always be given permission to lead, and waiting for it is rarely neutral, so step forward deliberately, but do not lower your standards to fit environments that are unwilling to change. Longevity is not the same as influence, and influence is where progress actually happens.

Categoría:Exclusive

Tags: Sin tags

País: United Kingdom

Región: EMEA

Event

ICE Barcelona 2026

19 de January 2026

NOVOMATIC 2026: Global Expansion and Comprehensive Strategy in the Gaming Industry

(Barcelona, SoloAzar Exclusive).- NOVOMATIC AG kicked off 2026 with strong momentum, underscored by its standout presence at ICE Barcelona. Thomas Schmalzer, VP of Global Sales and Product Management, highlighted the company’s presentation of its integrated 360-degree portfolio—spanning cabinets, gaming content, and system solutions—while reinforcing global partnerships and advancing into new markets.

Friday 06 Mar 2026 / 12:00

Nadia Popova from EGT on ICE Barcelona 2026:"The new concept of our stand made a strong impression on visitors"

(Barcelona, SoloAzar Exclusive).- In this post-event interview from Barcelona, Nadia Popova, EGT’s Chief Revenue Officer and VP Sales & Marketing shares insights on the company’s standout presence, its “All eyes on us” stand concept, key product highlights, and the strategic partnerships forged at ICE Barcelona 2026.

Friday 20 Feb 2026 / 12:00

Luz Beatriz Jaramillo Serna of 21Viral: “Our presence at ICE Barcelona 2026 was exceptionally positive”

(Barcelona, SoloAzar Exclusive).- Following her participation at ICE Barcelona 2026, Luz Beatriz Jaramillo Serna, Head of Business Development, Marketing and Sales for Latin America at 21Viral, analyzes the commercial impact of the event, the trends set to shape the industry’s direction, and the company’s strategic priorities to consolidate growth across the region and new regulated markets.

Monday 16 Feb 2026 / 12:00

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.