Artificial Intelligence and Games of Chance Conference at GAT Caribe Cancún, led by José Aníbal Aguirre
2 minutos de lectura
(Cancún, Exclusive SoloAzar).-During the latest edition of GAT Caribe Cancún, José Aníbal Aguirre, CEO of GAT and Commercial Director of Mobadoo, spoke about the transformation of traditional pre-recorded and random virtual bets, towards those operated by AI bots.

To begin this conference on “Artificial Intelligence applied to Games of Chance”, José Anibal Aguirre CEO of GAT and Commercial Director of Mobadoo introduced himself explaining that “I joined the Mobadoo team 3 years ago to develop the topic of betting on sports. electronics” and added “here I am to show you, not only as an organizer, but also as an entrepreneur, how artificial intelligence and virtual betting changed history”.
AI generated races
Aguirre then compared traditional races with a virtual racing simulation format with RNG (Random Number Generator) of Unlimited Interaction and explained that “the user chooses a winner and observes the passive development of the race, it is like the traditional format of a bet virtual that offers several types of animals: dogs, horses, camels and styles of tracks, car or motorcycle races”
At this point, he considered that “gamblers looking for quick and easy entertainment are users with traditional preferences.”

Plata o Plomo
Then Aguirre wondered “Where is the emotion?” and remarked the following: “We are going to talk about emotion. Plata o Plomo is a virtual bet on shooting; it is our first artificial intelligence game in which we find a unique theme inspired by shooting combats with a focus on action, adrenaline and quick decisions with high interactivity. Users not only choose but also become emotionally involved in the development of the confrontations with superior graphic quality, realistic environments, advanced special effects and dynamic animations for customizing events. You can select scenarios, characters, combat modalities and this is allowed by the artificial intelligence".
The public
Next, Aguirre referred to the target audience of these games, which is made up of “gamers and esports enthusiasts, new generations looking for a visually striking and exciting experience, emerging markets interested in innovative bets.”
Finally, the CEO of Gaming & Technology Expo invited everyone to bring this product to their casinos and gambling halls. "It is the way to attract new generations to physical casinos that have always been in that search. The differentiation of the offer is one of the benefits for operators. It is ideal for those seeking to stand out in the competitive virtual betting market, reach new audiences such as gamers and young adults who are not traditionally attracted to racing and increased engagement. Exciting bets generate greater dwell time, loyalty, compatibility with eSports campaigns and synergy with the growing interest in electronic sports.”
Categoría:Exclusive
Tags: GAT EXPO Gaming & Technology,
País: México
Región: América Central y Caribe
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