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Events

All-In Diversity to publish ground-breaking research at ICE London

Wednesday 28 de November 2018 / 12:35

2 minutos de lectura

(London).- The All-In Diversity Project, the recognised global resource for gender, diversity and inclusion for the betting and gaming sector, will be using ICE London 2019 (5-7, February, ExCeL London, UK) to publish the results of its All-Index, a ground-breaking body of research which represents the first initiative to benchmark levels of diversity across the global industry.

All-In Diversity to publish ground-breaking research at ICE London

The All-Index will signal the start of a busy 2019 for the organisation, which will see the launch of an industry-wide apprenticeship program for sports traders, the launch of a corporate membership program and the delivery of a number of case studies and white papers with the first exploring the topic of how diverse workforces impact issues including social responsibility and customer care.


Clarion Gaming is the latest high profile gaming brand to support the aims of The All-In Diversity Project.  "We are constantly growing our list of businesses who support us” stated The All-In Diversity Project, co-founder, Kelly Kehn“As well as the good people at Paddy Power Betfair, our Founding Members in the US, such as IGT and Scientific Games, are keen to push the agenda, whilst Caesars is on target with their 50:50 by 20/20 ambitions.  In Europe, we’ve got the likes of Kindred and GiG championing gender and LGBTQ parity and challenger brands like Addison Global committing to equality of opportunity from the outset."


"ICE London is probably one of the best platforms for bringing to light the issues and benefits surrounding diversity and inclusion.  It's international and hosts the largest attendance of any show out there in gaming.  Platforms such as ICE can make this topic a commercial and social imperative, reaching businesses around the world of all sizes.  We are about educating, engaging and informing.  Above all, we are about using facts and figures to show how diversity and inclusion in the workplace is intrinsically linked to commercial performance."


All-In Diversity Project believe there is a strategic requirement to change if organisations across the gaming spectrum are to be able to recruit, retain and promote the best and brightest talent.  “There is an imperative, as the next generation of workforce demands it.  If we want them on our teams - and we do - we must make the cultural shift to the environment they need” stated Kelly Kehn. "By 2020, career choices will be driven by how socially and ethically responsible an industry or employer is – with many happy to take a pay-cut of anywhere between 35-50% to work for the ‘right’ kind of employer and they will expect their workplace to reflect their values and look and feel like the environment in which they have grown up.  For this generation, diversity, equality and inclusion will be an expectation, not an aspiration.  For a sector driven by innovation and customer engagement, a sudden inability to attract these individuals - the next generation of talent capable of developing the next generation of ‘genius’ products for the next generation of customers - would be disastrous."


The All-In Diversity Project has welcomed the Code of Conduct introduced by Clarion Gaming earlier this year, which confirms the standards that organisations and individuals are required to uphold in respect of gender representation and dress codes for stand staff.  The code, which applies across the entire Clarion Gaming portfolio of events, including ICE London, the world’s biggest gaming exhibition, has been described by the organisation as a 'reflection of the cultural change that is happening slowly and silently throughout our industry and one of the many steps towards progress that are needed.’


For more information on the work of The All-In Diversity Project and to sign-up for the All-in Diversity Digest, visit: allindiversityproject.com  


To register for ICE London, the world’s biggest and most international gaming technology event, visit: icelondon.uk.com

Categoría:Events

Tags: ICE, ICE London, Clarion Gaming, Kate Chambers, directora general de Clarion Gaming,

País: United Kingdom

Event

ICE Barcelona 2026

19 de January 2026

Toni Karapetrov from Habanero on ICE Barcelona 2026: Regulated Growth, Localization and Strategic Expansion Drive 2026 iGaming Strategy

(Barcelona, Exclusive SoloAzar).- In this interview, Toni Karapetrov, Head of Corporate Communications at Habanero, shares insights from ICE Barcelona 2026, highlighting premium content innovation, high-level industry engagement, key iGaming trends such as localization and gamification, and the company’s strategic focus on regulated market expansion and sustainable growth in 2026.

Friday 13 Feb 2026 / 12:00

Johnny Ortiz, Founder of Zitro: "Our participation in this second edition of ICE Barcelona has been a resounding success"

(Barcelona, SoloAzar Exclusive).- In this interview, Johnny Ortiz reviews Zitro's participation at ICE Barcelona 2026, analyzes the impact of its new FANTASY and ILLUSION products, and reveals the company's strategic priorities for 2026, including international expansion, technological innovation, and strengthening its position in the Spanish market.

Friday 13 Feb 2026 / 12:00

R. Franco Strengthens Its Global Positioning Following a Strong Presence at ICE Barcelona 2026

(Barcelona, SoloAzar Exclusive).- R. Franco Digital's participation at ICE Barcelona 2026 delivered a highly positive outcome for the company, which leveraged the event to consolidate its international presence, showcase its latest innovations for both land-based and online segments, and generate key business opportunities across Europe and Latin America.

Wednesday 11 Feb 2026 / 12:00

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