Noticias de ultima
  • 12.00 ATFX to Headline the SBC Summit Rio 2026 Poker Tournament as Official Sponsor
  • 12.00 Michigan iGaming Revenue Hits $356,3M in January as Sports Betting Declines Sharply
  • 12.00 Indiana Senate Advances Northeast Casino Bill, Removing Referendum Requirement
  • 12.00 New Zealand Clarifies Regulatory Framework, Bans Unauthorised Prediction Markets
  • 12.00 Onlyplay launches "Pub Fruits"
  • 12.00 Structured Sponsorship in Argentina: Why Dare to Dream Reflects a Long-Term Strategic Model
  • 12.00 "7 Power Up" by R. Franco drives growth in hospitality and strengthens its market positioning
  • 12.00 Dutch Regulator Warns of Gambling Normalization as New Study Highlights Need for Open Dialogue
  • 12.00 Amusnet Will Mark 10 Years of Global Growth with Major Showcase at SBC Summit Rio
  • 12.00 France Study Highlights Rising Underage Gambling Participation, Calls for Stronger Prevention Measures
Legislation

Gaming Tax Reform on Malta’s Agenda for 2026 Fiscal Plan

Wednesday 05 de November 2025 / 12:00

2 minutos de lectura

(Malta).- Malta’s government plans to reassess the tax structure for its gaming industry as part of the 2026 budget, reflecting the Labour administration’s recognition of gaming and betting as a “value-added sector.” Authorities believe the industry will remain a vital contributor to national economic growth, and that updating the fiscal framework will help sustain strong revenue generation from gaming activities.

Gaming Tax Reform on Malta’s Agenda for 2026 Fiscal Plan

Looking at its gaming revenue, there is enough evidence to back up this review. Malta has a high participation rate. About 53% of its current adult population is involved in gambling, which is good for the economy.

This is similar to what other countries are doing. In Australia, for example, gambling is already a big part of daily life, with about 65% of adults taking part and spending around €21.7 billion every year. A complete breakdown of Australian online casinos shows the many sites available and the benefits each one offers to players. In terms of taxes, the country’s gambling sector generated about €3.24 billion last year. This kind of revenue only comes when a government sees the value in a sector.

Malta is on its way to developing such a healthy gaming sector. It has one of the most prestigious gaming licences in the world, which attracts global gaming brands. Its current gaming license applies to B2C (business-to-customer) brands that serve the users directly and B2B (business-to-business) brands that provide software solutions for online gaming companies.

Through this gaming framework, the government expects the country’s GDP to grow. The European Commission projects that Malta’s GDP will grow by 4% next year, which is significantly higher than the 0.9% to 1% in other EU member states. The government believes that this growth is possible due to the export of services and the strong demand for products, including betting products, by the local market.

Malta’s economy has benefited largely from its gaming sector, with the Malta Gaming Authority (MGA) reporting that in 2022, the sector contributed a total of €1.5 billion to the country’s economy. In 2024, data from the MGA shows that about €69.5 million was paid in taxes to the government.

As it stands, Malta’s 2026 budget predicts that the government will receive a total of €7.8 billion in taxes compared to the €6.7 billion last year.  €3.5 billion is expected to come from income tax, while €1.8 billion and €1.69 billion will come from social security contributions and VAT collections. With this new gaming tax framework, Malta’s government is looking at new ways to generate more income from value-adding industries like gaming and channel it to the state coffers.

The gaming and betting sector may also benefit from initiatives in the 2026 budget to grow the wider business sector. Some of these initiatives include a 60% investment tax credit, which will give start-ups in technology and entertainment access to better AI technology. This policy is expected to attract more foreign investment and increase competition in the business ecosystem.

Apart from gaming, the Maltese government is investing in finance and tourism, using them as economic pillars to drive growth in its gaming sector and the economy at large. By creating new economic initiatives and aligning them with the gaming sector, Malta is positioning itself to become a hub for digital innovation and online gaming.

Disclaimer: Play responsibly. Players must be over 18. For help visit https://www.rgf.org.mt/

Categoría:Legislation

Tags: Sin tags

País: Malta

Región: EMEA

Event

ICE Barcelona 2026

19 de January 2026

Nadia Popova from EGT on ICE Barcelona 2026:"The new concept of our stand made a strong impression on visitors"

(Barcelona, SoloAzar Exclusive).- In this post-event interview from Barcelona, Nadia Popova, EGT’s Chief Revenue Officer and VP Sales & Marketing shares insights on the company’s standout presence, its “All eyes on us” stand concept, key product highlights, and the strategic partnerships forged at ICE Barcelona 2026.

Friday 20 Feb 2026 / 12:00

Luz Beatriz Jaramillo Serna of 21Viral: “Our presence at ICE Barcelona 2026 was exceptionally positive”

(Barcelona, SoloAzar Exclusive).- Following her participation at ICE Barcelona 2026, Luz Beatriz Jaramillo Serna, Head of Business Development, Marketing and Sales for Latin America at 21Viral, analyzes the commercial impact of the event, the trends set to shape the industry’s direction, and the company’s strategic priorities to consolidate growth across the region and new regulated markets.

Monday 16 Feb 2026 / 12:00

Toni Karapetrov from Habanero on ICE Barcelona 2026: Regulated Growth, Localization and Strategic Expansion Drive 2026 iGaming Strategy

(Barcelona, Exclusive SoloAzar).- In this interview, Toni Karapetrov, Head of Corporate Communications at Habanero, shares insights from ICE Barcelona 2026, highlighting premium content innovation, high-level industry engagement, key iGaming trends such as localization and gamification, and the company’s strategic focus on regulated market expansion and sustainable growth in 2026.

Friday 13 Feb 2026 / 12:00

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.

MÁS CONTENIDO RELACIONADO